Controls

  • AWSD ->  movement
  • Left Shift -> dash
  • Left Mouse -> attack
  • Right Mouse -> defend

You can also parry attacks.

This is the core combat prototype for my upcoming action game, tell me what you really think.

I’m testing the main mechanics, and I need your brutal honesty.

  • What feels good? (Movement? Attacks? Flow?)
  • What feels like trash? (Janky hits? Slow pacing?)
  • What would make you add this to your Wishlist?

I’m reading every comment roast it, praise it, or tell me to scrap it. Your feedback directly shapes the game.

(Note: This is early gameplay—no visuals finalized yet!)

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